As a Game Artist so far, I see ZBrush as the more powerful app – at least from a feature point of view – maybe worflow too. But not interface. My co-CG gurus prefer Mudbox’s interface over ZBrush by a majority. I’m a newbie to ZBrush who recently got over the learning curve after a couple months. If you are new to sculpting, this is the big question that you want answered: should you learn Mudbox? or zBrush? Here are my ten reasons why Zbrush is better than Mudbox for Video Game Artists.
Ok, What did I do Yesterday? a. I watched Resident Evil: final Chapter. I wish I can sculpt the double winged dragon there and and I wish I can start doing Geometric tracking. b. I decided to do stylize eyelids/Eyelashes (I mean you don't have to waste time grooming), so I fired up a tutorial by Danny Mac on youtube. That guy is good for eyelashes. Search him up c. I learnt how to do watermarks. I am going Pro, baby!....coughs!
Comments
Post a Comment